![]() ![]() Combat plays more-or-less automatically with no user control.Īside from combat - well, Stellaris is made and marketed as a '4X/Grand Strategy fusion'. Only control you have on combat in Stellaris is ship design, fleet composition, ship movements outside of combat, and the emergency retreat button. Stellaris is much more of a 'grand picture', definitely closer to 4X's like GalCiv (though I've only played II, not III). ![]() Essentially it's a RTS with some planet/nation-building elements. ![]() SoaSE is a very tactical, combat-oriented game, where exact movements and micromanagement of ships in combat is important.
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